Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, December 30, 2016

The Great Retro Debate

So, are we calling it retro now or what?

Okay so...I'm not dead. Yay for living!! I've just been so wrapped up in my life lately that I didn't have much time to blog. 2016 turned out to be an eventful year for me. I feel rejuvenated and ready to write again.

This post is to highlight the great retro debate. You know, that awkward conversation where we gamers try and decide amongst ourselves which consoles are considered retro and which are not. If done correctly, it can spur some seriously good debate. If done incorrectly, well, it can turn into the equivalent of hitting someone with a red/blue shell or dropping an UNO draw four card on them. Simply, it can be a source of tension. Warning: this will be a LONG post.

For most people, some systems and concepts are easily defined as retro. For example, a lot of people consider the original Nintendo Entertainment System/Famicom retro. I mean, the NES made its initial appearance way back in 1983. That's nearly 34 years ago and coincidentally, it's even older than I am. It uses an 8-bit processor, cartridges, and many of the accessories simply look dated. They do hold up very well, though. That's a testament to their durability and overall feel, in my humble opinion. The NES is a part of the third generation of video games which is also known as the 8-bit era.

To put that into clearer perspective, there were two generations that preceded and overlapped the 8-bit era. The first generation of video game consoles began in 1972 with the Magnavox Odyssey. That generation lasted until 1980 and was followed by the second generation which overlapped the first beginning in 1976 with the Fairchild Channel F and Radofin Electronics' 1292 Advanced Programmable Video System and lasted until the discontinuation of the Atari 2600 on January 1, 1992 . The third generation began in 1983 and marked the end of the North American video game crash. The end of the third generation video games came as 8-bit consoles became obsolete in graphics and processing power compared to 16-bit consoles. It came to an official end in 2003. Still a bit confused since the generations overlapped? No problem.

There are quite a number of distinguishing characteristics of the first generation that include:

  • Discrete transistor based digital game logic
  • Games were native components of consoles instead of external or removable media 
  • Entire game playfield occupied only one screen
  • Players and objects consisted of basic lines, dots, or blocks
  • Color graphics were basic
  • Either single channel or no audio
  • Lacked features of second gen consoles like microprocessor logic, ROM cartridges, flip screen playfields, sprite based and multi-color graphics
Think Pong

Okay, now for the second generation:

  • Microprocessor game logic
  • AI simulation of computer based opponents which allowed for single player gaming
  • ROM cartridges that stored games and allowed any number of different games to be played on one console
  • Game playfields were able to span multiple flip screen areas
  • Blocky and simplistic looking sprites with a screen resolution of around 160 x 192 pixels
  • Basic color graphics which were generally between 2-color (1 bit) and 16-color (4 bit)
  • Up to three channel audio
  • Lacked features of third gen consoles like scrolling tile based playfields
Pac-Man on the Atari 2600

And that brings us back around to the third generation in which my beloved NES resides:

  • D-pad game controllers
  • Screen modes with resolutions up to 256 x 240 or 320 x 200
  • 25-32 colors on screen from a palette of 53-256 colors
  • Tile based playfields with smooth multi-directional hardware scrolling
  • Advanced hardware scrolling that included multi-directional, diagonal, and line scrolling
  • 64-100 sprites on screen, each with 4-16 colors and 8 x 8 to 16 x 16 pixel sizes
  • Up to five channel (primarily square wave) mono PSG audio
Die, Goomba! Super Mario Bros

Alright, so I just gave you guys a lot of information to work with. Let's let that digest for a moment.

So knowing what we know about those particular generations, can we comfortably call those consoles and games retro? Maybe, but it depends on who you ask. Like I stated earlier, the third generation of video game consoles ended in 2003. If we want to be technical and include all consoles released during that time, it would take us up to the GameCube, Playstation 2 and Xbox even though those consoles would be a part of the sixth generation or the 128-bit era.

Gets murky right there, huh? Remember, the generations tend to overlap.

So how can we determine what's retro and what's not? Do you base it on overall age or processing power? Or do you simply base it on what just looks retro? Do you create subcategories like retro vs classic vs vintage, etc.?

I personally use the rule of 20 (my rule). If it's been at least 20 years since the initial release, I'm going to call it retro. That's probably oversimplifying things, but I'm comfortable with it. Again, that's my preference and not a hard rule. Let's face it; the year 2020 will mark 30 years since 1990. Now if THAT doesn't make your head spin, I don't know what will. So yes, I call the first Playstation retro. I've run into people who are willing to consider the N64 retro but not the Playstation. Two sides of the same coin if you ask me.

And yet even with my own rule, I tend to still sub-categorize things. That's the beauty of this particular debate. You could break it down any number of ways and no one way would technically be wrong. Even though I presented a lot of hard facts, it still boils down to personal preference.

Since I've been gone for awhile, I had to come back with a bang. I hope this post gets the gears turning and sparks some debate either here, Twitter, or within your circle of friends. Let me know what you think.

Game on, my friends.






Wednesday, January 13, 2016

Beat 'Em Up Goodness (Streets of Rage 2 Spotlight)

Streets of Rage 2, I love you so much.


First of all, Happy New Year everyone!  I'm back and ready to make the best of 2016.

Now back to business.  I make no secret of being a Nintendo fan.  Nintendo made up the bulk of my childhood and is the reason I'm a full fledged gamer today, but I ventured off into Sega Land more than a few times.  One of the games that I absolutely adored on the Sega Genesis is Streets of Rage 2.  I could talk about Sonic all day and I will, but there's something special about Streets of Rage 2.  Streets of Rage and Streets of Rage 3 were good, but I hold a special place in my heart for the second game of the series.  I'll detail that love below.  Deep in my heart, I'm a beat 'em up fan.  Nothing better than punching everything on the screen and advancing to the right.  Follow me...


If this doesn't get you hyped to play, then you don't have a pulse.

Okay, I'll give a little background on Streets of Rage and the events that led to Streets of Rage 2.  Streets of Rage is side scrolling beat 'em up that was released in 1991 for the Sega Genesis.  The game featured three playable characters:  Adam Hunter (an accomplished boxer), Axel Stone (a skilled martial artist), and Blaze Fielding (a judo expert and my favorite character).  Their once peaceful city was overrun by a crime syndicate led by Mr. X who is conveniently featured in the video above.  Our three heroes are ex-cops that left the force in order to battle the syndicate.

Our heroes

After punching and kicking their way through eight rounds and six bosses, they get to do battle with Mr. X himself.  Depending on whether the game is played as one-player or a two-player co-op, and whether the player accepts Mr. X's invitation to whoop good guy butt with him and join his crime syndicate, a possible ending can unlock where the player assumes control of the new crime syndicate.  Otherwise, evil is defeated and the good guys win (I am massively simplifying this).

Enter Streets of Rage 2.

Streets of Rage 2 takes place one year after the events of Streets of Rage.  Our three heroes hang out and celebrate their win over Mr. X.  Axel and Blaze move out of the city, and Adam re-joins the police force and lives with his younger brother.  All is well until Axel receives a phone call from Eddie "Skate" Hunter, Adam's younger brother.  He tells Axel that Adam was kidnapped by none other than Mr. X.  So what's a little brother to do?  Kick some butt, of course.


Hooray for new characters!

In Streets of Rage 2, Axel and Blaze are joined by two new characters. One is the aforementioned Skate and the other is Max Thunder, a professional wrestler.

Crime has begun to overtake the city once again. Axel and Skate realize they will need some crime butt kicker help, so they inform Blaze of the situation and bring her back into the fold. Together, the quartet set out on a search and rescue mission for Adam.  Our heroes punch, kick, and throw their way through 8 levels that lead to a confrontation with Mr. X and his bodyguard Shiva.  Unlike Streets of Rage 2, there is only one ending.  This is the "good" ending where Mr. X is defeated, Adam is rescued, and our 5 heroes celebrate the defeat of evil.  They probably toasted their victory over Mr. X once again with cocktails, I don't know.  If so, Skate had a virgin drink, of course. All was well until the events of Streets of Rage 3 (which I am not going to detail).

The game itself has a simple plot, but the magic lies in the details.  The music, the sound effects, the difficulty being just right, and the simple controls all make for a satisfying gaming experience.  

Streets of Rage 2 was released on December 20, 1992 (yay for Christmas) for the Sega Mega Drive/Genesis.  It was critically acclaimed upon release and has been considered one of the greatest games of all time.



The soundtrack of Streets of Rage 2 was composed by Yuzo Koshiro and featured contributions from Motohiro Kawashima.  It was composed using NEC PC-8801 hardware and an original programming language developed by Koshiro.  The soundtrack was heavily influenced by electronic dance music, specifically house, techno, hardcore techno, and breakbeat.  This led to a soundtrack widely praised for being ahead of its time.  My favorite track is Go Straight.  Check it out.



Ten minute version for your listening pleasure

Talk about an epic song to begin a gameplay!  Even now, this song still gets me hyped.

As I stated previously, this game went on to receive critical acclaim.  It received scores above 90% from most video game magazines at the time.  It has, in my opinion, survived the test of time.  So if you've never played this one, please do so.  It's a worthwhile addition to your "Played It" video game list and your collection.  

To prevent myself from rambling on about this game, I think I'll end it here.  Cheers to the beat 'em up goodness of Streets of Rage 2.

Let's share the love.

Game on, my friends.


Wednesday, November 4, 2015

Black Gamer Girl's Top 100 Games

My Top 100 Games of All Time

I want to stress that this is my own list.  We can discuss this all day, though.  I'll never put down someone else's list.  I've been playing games for decades, and I've come across some that I absolutely adore no matter how well they were received.

These are not ranked according to how much I loved them, either.  I'm simply listing them all.

Again, these are not ranked in any sort of order.  I want to stress that.

I either enjoyed the gameplay, the stories, or they are just a part of my childhood.  Simple, right?

So without further ado, here they go.


  1. Grand Theft Auto: Vice City
  2. Grand Theft Auto: San Andreas
  3. Grand Theft Auto IV
  4. Manhunt
  5. Bioshock
  6. Galaga
  7. Pac-Man
  8. God of War
  9. NBA Street
  10. Crash Bandicoot
  11. NBA Jam
  12. Mortal Kombat
  13. Mortal Kombat II
  14. Mortal Kombat 3
  15. Street Fighter II
  16. Street Fighter IV
  17. Virtua Fighter V
  18. Streets of Rage 2
  19. Super Mario Bros.
  20. Super Mario Bros. 3
  21. Super Mario World
  22. Donkey Kong Country
  23. Super Mario Kart
  24. Left 4 Dead
  25. Left 4 Dead 2
  26. Dead Rising
  27. Resident Evil
  28. Resident Evil 2
  29. Resident Evil 3
  30. Call of Duty: World at War
  31. Call of Duty: Black Ops
  32. Sonic the Hedgehog
  33. Sonic the Hedgehog 2
  34. Silent Hill
  35. The Walking Dead
  36. Tomb Raider
  37. Battlefield 3
  38. Teenage Mutant Ninja Turtles II: The Arcade Game
  39. Assassin's Creed
  40. Fallout 3
  41. Fallout: New Vegas
  42. Rayman
  43. Borderlands
  44. Resident Evil 4
  45. Batman: Arkham City
  46. Contra
  47. Bully
  48. Super Smash Bros.
  49. GoldenEye 007
  50. Splinter Cell
  51. Max Payne
  52. Wu-Tang: Shaolin Style
  53. Bust A Groove
  54. Oddworld: Abe's Oddysee
  55. Outlast
  56. Sly Cooper and the Thievius Racoonus
  57. Red Dead Redemption
  58. Comix Zone
  59. Alan Wake
  60. Burnout Revenge
  61. Devil May Cry
  62. Metal Gear Solid
  63. Metal Gear Solid 3: Snake Eater
  64. Final Fantasy
  65. Dead Island
  66. Nightmare Creatures
  67. Tekken 6
  68. Dino Crisis
  69. Rad Racer
  70. The Legend of Zelda
  71. Mega Man
  72. Mario Party
  73. Crash Bash
  74. Metroid
  75. Mike Tyson's Punch Out!!
  76. Elder Scrolls IV: Oblivion
  77. Paperboy 2
  78. Ninja Gaiden
  79. Rampage
  80. Tetris
  81. Dead Rising 3
  82. Elder Scrolls V: Skyrim
  83. F-Zero
  84. Grand Theft Auto V
  85. Killer Instinct
  86. Ultimate Marvel vs Capcom 3
  87. L.A. Noire
  88. DJ Hero
  89. The Sims 2
  90. The Sims 3
  91. Mortal Kombat X
  92. Super Mario 64
  93. Conker's Bad Fur Day
  94. Cruis'n USA
  95. Prototype
  96. The Walking Dead: Season Two
  97. Ape Escape
  98. Dead Space
  99. Teenage Mutant Ninja Turtles IV: Turtles in Time
  100. Saints Row

The list is completed!


Whoa, and there it is.  I stressed over this list and constantly added and removed games.  I'm not ranking or critiquing games; I'll leave that to the experts.

Games are about having fun, right?  I play for fun.

If I left off one of your favorites, it's not cause I think it sucked.  This is just a list of what I like.  I can't list everything in a top 100.  Want to discuss it?  Drop some comments below and we can have a civil discussion or share it.  I do enjoy talking about games, after all.

My list is flexible if someone mentions one I love but forgot to list.  It's not set in stone.

Game on, my friends.





Sunday, October 25, 2015

A Gamer's Dilemma

What's the best thing about this time of year?  Is it all the upcoming holidays like Halloween, Thanksgiving, and Christmas?  Is it all the upcoming opportunities to be around your family and spend that quality time?  Or is the chance to throw your diet out of the window, eat what you want, and indulge in self loathing later?  Sure, it can be all of those things.  For gamers such as myself, it's all about those upcoming game releases for the holiday season.

What to buy?  For me, there are three games that force me to make some hard decisions.  I want all three, but I have to decide which one to buy and which ones to put on my Christmas list.  Let's take a look at my top three list according to release date.


  1. Call of Duty: Black Ops III  November 6, 2015 (PC, PS3, PS4, Xbox 360, Xbox One)
  2. Fallout 4 November 10, 2015 (PC, PS4, Xbox One)
  3. Rise of the Tomb Raider November 10, 2015 (Xbox 360, Xbox One)

Boom, there it is.  Three games, three franchises, one tough decision.

I guess you could say it just comes down to personal preference.  Do I want to go with the FPS that is Black Ops III? Would I rather level up with the RPG Fallout 4?  Should I just go spelunking with Lara Croft instead?  Ugh, I can't make up my mind.  

I wish I had enough money to buy whatever I wanted with no worries about it.  My gamer life would be simple.  New release?  Boom, money dropped and game enjoyed.  Since I don't have it like that, I have to convince myself to buy one over the others.  Ah, well.  Such is life.

I'll just drop trailers for all three below.  Even if I remain stumped, maybe they'll help someone else decide.  Game on, my friends.